/**
* @name DisableFogOfWar
* @class
*/
/**
* StartPoint
* @constructor
*/
var DisableFogOfWar = function(x, y) {
setTimeout(function() {
for (var i = 0; i < renderer.mapData.width; i++) {
for (var j = 0; j < renderer.mapData.height; j++) {
renderer.fogOfWarContainer.removeChild(renderer.fogOfWarGrid[j][i]);
}
}
}, 250);
};
DisableFogOfWar.prototype = new ComplexObject;
DisableFogOfWar.prototype.constructor = DisableFogOfWar;